Yesterday 5th July, saw is play a huge battle, whilst we continue to play test the rules from the salute game. It's a very fun game, and easy to pick up. And lends it's self to big multiplayer armoured battles amazingly.
Amongst the boccage and farm land that stretch between villages of northan France. A great battle raged. A meeting engagement of key objective, to be taken at all costs.
Elements of the britsh brake out force from D-Day started pushing on let objectives to gain a foot hold in Europe.
In the North west, a German infantry brigade supported by Pak 40s and a Marder set themselves up to ambush a unknown collumb of Alies advancing toward the town.
A Pak 40 conceals it's self in a shed. Knocking out the Churchill below.
The brigade was left to defend the german armies forward operation base, a hotel secured in the fall of France.
As the attack came, british mechanised convoys start led poring towards all of the strategic possistion on the map. Securing the village with ease, infantry units a Firefly and Cromwell hunkered down, with orders to hold the village at all coat.
Realising what was happening the German FOB sprang into action, calling up renfocments as quickly as possible.
The right wing of the German reineforcements push into the town, to try and dislodge it's new inhabitants, which would prove to be a much harder task than the first thought.
As the left wing of German reinforcements rushed to help defend the FOB, their heavy tanks got bogged down by the rough farm ground.
The Defenders at the fob were atleast overwhelmed by British armored vehicles well supported by infantry. Then the message came over the radio for the FOB to evacuate. The Reinforcement push hard to stop the Alied advance before it gains anymore ground.
As the Alies come into site, a barrage of AT shots rains down on them, from a group of panzers hull down along the easterly road.
Dissolution strikes the Alied forces hard as the Stark reality hits home that this is tiger country and they are finding their mark.
Back at the village the infantry take a firmer grip over it, with Panzer and Firefly trading blow for blow in the streets around them.
A courageous Cromwell tank, sneeks around the flank of an approaching Tiger tank.
As the Tiger support is brought up to the town, more british vehicle are being lost. The infantry try their best to disrupt the vicious tanks with piat and grenades.
As the Alies tighten their grip on the key objectives, all seemed lost, apart from a vital cross roads to the East where a squad of infantry and recconacence Puma, hold on and follow orders to the bitter end.
In the end, it was a major Alied victory. The Panzer and Infantry elements in the area forces to retreat and regroup.
A final tally of the outcome: British armour suffered terrible losses, losing a Churchill, 2 Fireflies and 4 Cromwells, but the infantry suffered light casualties in securing the eastern outskirts, hotel, crossroads and part of Cuverville.
The Germans lost 3 Pumas, a Marder, 3 Panzer IV's and their infantry company was effectively destroyed. They controlled the farmhouse and the west of Cuverville but were forced to retreat from the village before their remaining armour was mopped up by the British infantry which totally controlled the east end and were awaiting the arrival of the remaining British armour.
Overall a very good fun game, with the advantage swinging from side to side.
I expect a lot from this rules system, for many things. Simplicity, fun and the chance to get all my toys on the table.
I will be play testing this agin on Thursday night, seeing how it plays on a 6x4table 1vs1. I will write a small report after that.
Thanks for reading
Regards